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Wildcards Thread - Printable Version

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Wildcards Thread - Fredwalk - 11-02-2016

Welcome to the Wildcards Thread.
Wildcards will still be under development for a good while, but should be able to be played within the next three months.

Wildcards is a gamemode focused around the PMC aspect.
When it fully launches / Releases it will come in two different styles. And will be customly made to suit Altis and Tanoa. And maybe Malden when that releases.
The Two different  styles are. PvE and PvPvE.

The gamemode in it self will work in the following way.

In the PvE you will be able to join or create your own PMC.
You can also "lone wolf" it, but this takes away a lot of bonus experience as well as the possibility to get special contracts. 
As you progress with your PMC, the PMC will eventually gain level. With this level you can unlock base defense, ammo supplies, vehicle repair and more.

You as a player will also have a level system. With your levels growing you will also be able to unlock different perks.
These perks follow different perk trees. And will follow different play styles.

Here is the following features that will be in the gamemode.

- The following will be available at the first public test -

Invasion - You will have to kill all enemies located within a certain area.
You will also have to locate the enemies communication post in that area
were you will be able to hack their device to prevent them from calling in
reinforcements. You can also go through a longer hack to gain access to
locations of hidden stash. This is more challenging as heavy reinforcements will
be coming when you try this.

Head Hunt contract
- You will be given a specific target to kill. 
This target might be protected, and all his protection must
be killed as well. These can prove to be difficult as you never
know how big his protection is.

-The following point will not be available during the first public test, but will rather be added during future updates-

Search and Destroy - You will be assigned missions like sabotage.
So you will for example be tasked with destroying enemy ammo
storage. These missions can sometimes prove a challenge.
As you might find heavy protected places.

Hired Protection - You will be assigned a property
or an area to protect. These positions must be protected
at all cost. As you protect them, you never know
if you will just stand around looking at the ground or 
get attacked during your time of protection.

Rescue Operation
- You will be assigned a person or a group
that is under attack or has been taken hostage.

Value Transport - You will be given a vehicle or specific cargo.
To deliver to a set location. This is not allowed to be brought by air transport.

Rival take down ( PvPvE Only) - As you are part of 1 out of 3
PMC's in PvPvE. they are all competitive rivals. Every now and then
you will be able to accept one of these contracts. 

The PMC you will be attacking will have heavy protection.
Only one of these contracts can be active on the map at once.
The winning side in this battle will gain a huge player EXP boost.

There must be at least 10 players at two PMC for this contract 
to be avaible to be accepted. And the contract has a cool-down
of 2 hours. It also has a start up cool-down of 15 minutes.

Special Operations
- Info coming later

*More will be added later*


Vehicles is a huge part of the battlefield.
Therefore after a few testing sessions you will be able
to buy your own vehicles. These will be stored in a garage system
were you will be able to access your vehicles, both air and ground
Vehicles. Water vehicles wont be stored but can still be bought and sold.

If a PMC is high enough level it can unlock "Free vehicles".
A set amount vehicles can be active with this feature.


Not only vehicles but actual weapons could be good in
a battle as well. You will have to buy all your weapons
and other combat gear as well. At the market.

The market is located at the main airport.


-More Info will be added later-